


Getting Higher Quality Audio & More Songs to Smash to
https://www.youtube.com/channel/UC_Nh… – Playlist Links Be sure to use a Male to Male AUX to Composite Cable! YouTube Copier – Allows you to Copy and Edit any Playlist – https://ctrlq.org/youtube/playlists Cygery – Auto skips and auto mutes ads for Android – … Continue reading Getting Higher Quality Audio & More Songs to Smash to

The Earthbound Tour
This one took a while, I animated the background to scroll for about 4 and a half minutes, and then repeat. I synced up a song, so that town’s theme plays when it shows up on the screen. I added 4 variants of the stage, and split them up amongst Wii users and emulator users. More Info Continue reading The Earthbound Tour

Fire Field Cylinder Knot
For this stage I ripped the assets from F-Zero GX, imported them into Smash, animated the camera, scaled the platform, altered the hue of the platform and provided 2 more lighting options. More info Continue reading Fire Field Cylinder Knot

Kirby Pilots His Warp Star
I imported the vehicle into a 3D editor (Wings 3D) and aligned it to match an F-Zero machine. The Warp Star model is from Kirby Air Ride, with the Kirby model from Kirby 64. So it turns out we … Continue reading Kirby Pilots His Warp Star

Mushroomy Desert
Here I moved around the background, swapped some textures, and swapped a lighting module. A 1-for-1 reskin of Metal Cavern. Here’s the alt for the Mushroomy Cavern. Comes with 3 songs and UI. Download Continue reading Mushroomy Desert

Texture Modding Tutorial
Tools needed: LZ & Arc Extractor & Injector GX Model Viewer Be sure to have an image manipulation software, such as Paint.net or Gimp Continue reading Texture Modding Tutorial

NBA Jam Announcer
I replaced most announcer clips with the NBA Jam one, the announcer never says 3, 2, 1 so I instead too a phrase and chopped it up. It’s the “up for grab” bit So I only had about 3 minutes … Continue reading NBA Jam Announcer

Studiopolis
I imported the sprites into Paint.net, made a competitive-friendly layout, then applied collisions, spawn points and animations in a Smash Brawl editor. FD Base, should work on any stage. Includes both Studiopolis songs, and a mix I made alternating between … Continue reading Studiopolis

F-Zero Wave
I replaced most textures in the game, taking into account UV wrapping. I also looped about 20 songs. And I made the trailer you see here. After nearly a month of work, it’s finished. Includes textures for every track, … Continue reading F-Zero Wave

Rick & Morty Announcer Pack
I replaced about 150 sound files with Rick & Morty announcer pack from the Dota 2 Announcer pack, and a few (very few) from the show itself I ripped. It’s finally here. The long awaited, highly requested Rick & … Continue reading Rick & Morty Announcer Pack

Cartoony SFX Pack
I replaced most hit and impact sounds, with about 15 getting specific sound effects. Replaces every general hit sfx with some cartoony magic. I also added some sounds for the menu, shield, crowd, star-ko, and blast zones. Place the … Continue reading Cartoony SFX Pack

Donut Plains
I imported the sprites into Paint.net, made a competitive-friendly layout, then applied collisions, spawn points and animations in a Smash Brawl editor. Straight outta Dinosaur Island, it’s Donut Plains! FD Base, includes 3 songs. Has PM Camera movements, smaller … Continue reading Donut Plains

Voice/SFX Modding Tutorial
Someone request a tutorial, so I went to work. This is the process I do to find sounds, and implement them for sound mods for Smash 4. I’ve upgraded to Windows 10 since this video… Various Links from the video: 1) Nus3bank Editor 2) Python 2.7.11 3) Foobar2000 4) vgmstream decoder -foobar plugin- 5) Audacity If you have custom menu music, menu sfx may make it janky! Continue reading Voice/SFX Modding Tutorial

Stanley Parable Announcer Pack
My first big mod, from mid 2015. I replaced about 150 sound files with Stanley Parable announcer pack from the Dota 2 Announcer pack. I also got some samples from the Stanley Parable itself, as the files used in the final build are just mp3’s. A mod that adds 150 alternate voice lines for the TF2 Announcer! But that’s not all I’ve added some extras to also includes: Achievement, Unboxing, notification, crit received, dispenser idle, domination, nemesis, revenge, dual, freeze cam (not recommended), health, ammo, hitsound (not recommended), main announcer pack, class selection, scout boombox, siren, start up/main menu, … Continue reading Stanley Parable Announcer Pack

Massive BRSTM Pack (500 Songs)
A wide variety of tracks, all categorized by stage. Many loops are done by yours truly, and can’t be found elsewhere. Features a 44.1K and 32K sample rate version. http://imgur.com/a/X4iJb for a preview list. The music is categorized by stage. … Continue reading Massive BRSTM Pack (500 Songs)