Phantom Road


I exported the textures and models from F-Zero GX, then imported the platforms and base stage platform from another Smash stage. I replaced the textures to match the theme, applied a color changing node and altered the camera. I had 4500 frames of animation with both the stage and background.


One of the most brutal F-Zero courses, now in Smash! Battlefield base, works over Port Town. I used Sectonia’s Gem main base, and Shadow Mewtwo Stadium’s platforms + layout to create Phantom Road! Added another version with a less distracting background.