My first big mod, from mid 2015. I replaced about 150 sound files with Stanley Parable announcer pack from the Dota 2 Announcer pack. I also got some samples from the Stanley Parable itself, as the files used in the final build are just mp3’s. A mod that adds 150 alternate voice lines for the TF2 Announcer! But that’s not all I’ve added some extras to also includes: Achievement, Unboxing, notification, crit received, dispenser idle, domination, nemesis, revenge, dual, freeze cam (not recommended), health, ammo, hitsound (not recommended), main announcer pack, class selection, scout boombox, siren, start up/main menu, … Continue reading Stanley Parable Announcer Pack
A sound mod that replaces nearly every ROB sfx with Daft Punk sounds, both vocal and synth samples. Replaces most of R.O.B.’s Sounds with those good ol Daft Punk sounds. Most of the samples are from Discovery and Human … Continue reading Daft Punk R.O.B.
I imported the sprites into Paint.net, made the basic layout, then went pixel by pixel to make sure it fit the collision, as this is a reskin of another stage. This is a 1-for-1 reskin of PM’s Green Hill … Continue reading Stardust Speedway Zone (Act 2)
I imported the vehicle into a 3D editor (Wings 3D) and aligned it to match an F-Zero machine. I had to remove a few parts – mostly under the ship – to fit F-Zero’s filesize limit. Samus’s head model … Continue reading Samus With Her Gunship
I exported the textures and models from F-Zero GX, then imported the platforms and base stage platform from another Smash stage. I replaced the textures to match the theme, applied a color changing node and altered the camera. I … Continue reading Phantom Road
As I was the first person to do a model swap for F-Zero, I pretty much had to make a tutorial. Here I used Wings 3D. I simply scaled and aligned the two machines, then converted a few files, and … Continue reading Model Swapping Tutorial